![]() The opening cinematic of Crackdown 3 does feature Crews being very much his loud and humorous-self, but after that apparently Sumo Digital or Microsoft decided that getting Terry to record more lines wasn’t necessary. In fact, I thought Crackdown 3 was secretly the Terry Crews simulator. I chose to play as the Commander Jaxon, the Agent that is voiced by and based on actor Terry Crews’ appearance, because, well, he’s been the main selling point in all the promotion for Crackdown 3 for some time now and I had kind of built him up to be the canonical star of the game. You unlock more Agents by finding hidden DNA fragments around the world, but again, none of them are any better than the standard ones at the start of the game. What Agent you pick makes little difference as the only changes between them is what two exp bonuses they receive, but none of that matters in the long-run since you get experience with ease in all areas. You get to pick which Agency character you’d like to play as and hop into the city ready to wreak havoc and kick-ass against the evil corporation that’s ruling. Story wise I don’t really understand much of what happened in my 9 hour journey through Crackdown 3’s ‘story’ missions. ![]() If anything, it’s the kind of mediocre experience that’s perfect for Microsoft to push into Game Pass. ![]() It’s not a fantastic game, but as a release through Xbox Game Pass it’s easier to see its appeal vs purchasing the full-priced product. Developer Sumo Digital is trying to offer you nothing more than a very empty sandbox experience that’s fun to blow stuff up in, explore and, as fans want, collect orbs. It feels like old Microsoft and if that's a bad thing or a good thing will differ depending on the player. Crackdown 3 feels like a game designed for the Xbox 360 generation.
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